Monday, January 30, 2012

Time to Pre-Release Once Again. This Time “Dark Ascension”

Friday Night Magic

I ran delver blade this week, to a pretty stock list that I think I want and need to run Porcelain Legionnaire. I disappointingly went 2-1. This was ok for 2nd due to a smaller event due to Saturday’s tournament.
Looking back I need to really think about what doesn’t work in the matchup and sideboard more efficiently. I also need to mulligan much better. I will look at a hand and go:

“Well if I draw card X then this is a good hand.”

Wrong.

Because I need to draw a card, then I need to send it back and look for a hand that will put me in a position that will give me a chance to win.

Saturday

Big Day today:
Dark Ascension Pre-Release, Whoop! I love a good limited tournament, as it tests your ability to put together a deck on the fly. I do prefer draft as it lets you pick and choose cards, whilst sealed is what you get is what you get. I got a little greedy with my initial build and went 3 colours;

Here’s the initial deck I ran:

Here’s a nice pic of the curve:


I somehow managed to win my first match, but after losing my second match, cut the black right down to a splash for Dead weight and Tragic slip. My Deck then turned into a White/Red aggressive build, but had very little effective removal and my biggest win conditions had to time the spots right. The Haunted Fengraf let me do a few combat tricks.

At one stage I Put my opponent on a rebuke, so still swung with a creature, and as it was the only creature in the bin, return it to hand. Not anything amazing but let me gain a slight advantage.

The few times I got Thalia to the board, was very useful. It took pace out of my opponents removal, and when I swung into his 3 open mana, I felt a little bad pointing at her when he flashed a rebuke my way. Although free information is nice enough to know, I felt a little bad playing around the known rebuke and just wait for opportune moments.

Is that morally wrong? Possibly. Players need to learn to read every card that the opponent might play. Don’t just take their word for it, if you don’t know what it does, just politely ask to read it.

One of the trickiest matches was the final round. This would either be a 3-2 or a 2-3 finish.
There did end up being a fair few flyers in my deck. However some didn’t really have the punch needed and one game I faced down a one eyed scarecrow, which let him stabilise on 2 life as he played a flyer which left my one Voiceless Spirit sitting pretty. This was then followed by the dreaded Drogskol Reaver . Brutal and there was not a lot I could do as I had already used my Harvest Pyre and 2 black removal.
Fortunately I was able to side in my 1 artifact hate card (Torch Fiend). So when he finally dropped the one eyed scarecrow it didn’t last very long. An into the maw of hell took out his last flying blocker and this then left me aggressively attack with the angel and holding the marauders in hand.

Overall I was satisfied with how my day went. I did tilt a little after one match when I got grasp of Phantasom’d 4 times in one match. But it happens and then you just have to move on.

Im looking forward to how the metagame will shape with the new releases. Will Black white tokens become a real deck? I think so, but I would also like to see a zombie deck rise up too.


Anyway see you guys next Week
Adam
Weekinmtg@gmail.com               twitter: @weekinmtg

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